Saturday, 9 July 2011

Dragon Age: Origins

Dragon Age: Origins is Bioware’s latest success in the RPG-market and it’s about as standard fantasy as you can get without a group of midgets trying to propose to a volcano. It’s got elves living in a wood, dwarfs in mountains with braided beards and a bunch of humans messing everything up. Depending on your race and class combo there are six starting quests – all ending with you being in the same spot drafted into killing an army of demons and of course it all goes well until Sean Bean betrays everyone… I mean one of your Generals betray everyone…

Due to some poor choices, and bad luck with the saving, I played through most of the starting quests before setting so much as a toe into the main game and it’s a bloody good job I did! The small bit of text doesn’t really sum up the three classes, since each class has about four different subclasses you can fit into, so, in the end I went for a human warrior (original I know.) After playing around with the rather over-the-top character customarisation I began my adventure and within the first two minutes I found my identical NPC-twin. Strangely enough it was my brother’s wife - then a moment later I got my first helmet and all that character customarisation was completely pointless. Throughout the game I had to wonder how promiscuous my character’s father was considering most of the human NPC:s were strangely familiar, but still I pressed on.

I was really struck by two things.
1) How badly designed the interface was. I was playing the Xbox-version and even navigating the menu was like trying to play Guitar Hero on expert. I’m told the PC-version is a lot friendlier and as long as I can put more than 6 spells on the quick cast bar I’m inclined to believe it. 2) The other thing was how much like every other Bioware-RPG this was. If I replaced the elves with Jedis I could have been playing Knights of the Old Republic. All that being said, after almost ten hours I was still playing and eager to find out more. I’d built an army, saved a few thousand people, settled down and was now picking out carpets for my future castle. For your information, they’re red.